Medieval Merchant
BGG rank
BGG #3,916
BGG rating
6.7

Medieval Merchant

1998

Rules assistance for Medieval Merchant

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–90 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Medieval Merchant

What would you like to know?

Answers come from the official rulebook, with the page to check.

Medieval Merchant is a board game released in 1998 for 2–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Christwart Conrad and its main mechanics are Income and Area Majority / Influence.

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About the game

Players secure valued markets via affordable trade routes between medieval cities while simultaneously forcing opponents into less affordable and less valued markets. The cities themselves have a variable number of spaces for players to develop business branches within, or alternatively establish new trade routes into wider reaching cities and towns. Players may generate income and risk losing dominance over a city, or add branches within a city that lower the value of your product but can award you with a stronger market influence. At the end of the game, the player with the most influence wins.

Publishers

  • Rio Grande Games
  • Goldsieber Spiele

Questions and answers

Medieval Merchant supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.