
- BGG rating
- 7.3
Medievallons: Season 2 Expansion
- 2–5 players
- 20–30 min
- 2025

2025
Rules assistance for Medievallons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Medievallons is a board game released in 2025 for 2–5 players, 30–40 minutes per game, and ages 8 and up. It was designed by Coen Balkestein and its main mechanics are Set Collection.
The beloved monarch has died, creating a power vacuum. Players compete to establish three guilds and dominate the capital to claim the crown. Choose guilds wisely, each with unique powers, for a strategic and fast-paced battle. Can you outwit your rivals and seize control? In Medievallons , fight to be the first to establish 3 guilds and harness their powers to dominate the capital and claiming the kingdom! With 13 unique guild cards, players must balance strengthening their own position with disrupting others. A quick, strategic game lasts about 30 minutes. Players draw a guild card each turn and must decide: play it for a powerful effect but lose it, establish a new guild at risk of attack, or add members to protect it but slow progress. The goal is to establish 3 guilds, each made of three matching cards. If a guild drops below three members due to interference, its cards return to the player’s hand. The game ends when a player completes their third guild and claims victory. –description from the publisher
Medievallons supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Medievallons is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Medievallons for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Medievallons has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Medievallons belongs to these categories: Card Game, Fantasy, and Medieval. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Medievallons are: Coen Balkestein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Medievallons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.