
- BGG rank
- BGG #2,674
- BGG rating
- 8.4
Unmatched: The Witcher – Realms Fall
- 2–3 players
- 20–40 min
- Complexity 2.4/5
- 2025

Rules assistance for Mega Man: The Board Game – Rush Character
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mega Man: The Board Game – Rush Character is an expansion for Mega Man: The Board Game released in 2016 for 2–6 players, 60–180 minutes per game, and ages 13 and up. It was designed by Jason Hawronsky and Matt Whitaker and its main mechanics are Variable Player Powers, Hand Management, and Point to Point Movement.
Created by Dr. Light to help Mega Man in his travels, Rush is a faithful companion, and is helping Mega Man fight the Robot Masters of Dr. Wily in Mega Man The Board Game! Contents: 1 Rush Figure + Character Card
Mega Man: The Board Game – Rush Character supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mega Man: The Board Game – Rush Character is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mega Man: The Board Game – Rush Character for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mega Man: The Board Game – Rush Character belongs to these categories: Card Game, Fighting, and Movies / TV / Radio theme. Its main mechanics are Variable Player Powers, Hand Management, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mega Man: The Board Game – Rush Character are: Jason Hawronsky and Matt Whitaker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mega Man: The Board Game – Rush Character as an expansion for Mega Man: The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mega Man: The Board Game to use it. Check that your edition of Mega Man: The Board Game is compatible, as some expansions were revised between editions.