Megapulse
BGG rank
BGG #16,885
BGG rating
8.3

Megapulse

2025

Rules assistance for Megapulse

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–90 min
  • 14+
  • Complexity 2.3/5

For 1 player

Rules assistant for Megapulse

What would you like to know?

Answers come from the official rulebook, with the page to check.

Megapulse is a board game released in 2025 for 1–4 players, 30–90 minutes per game, and ages 14 and up. It was designed by Nicolas Fournier and Samuel E. Desjardins and its main mechanics are Take That, Race, and Simultaneous Action Selection.

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About the game

Megapulse is an adrenaline-filled futuristic racing game inspired by titles like Wipeout, F-Zero and Mario Kart. It features hand-building, simultaneous action selection, and a modular track. Each player starts the game with a hand of 7 action cards. Each round, players simultaneously choose 2 cards to play from their hand and reveal them. Players then take their turns, using their chosen cards as well as their accumulated speed to catch up with opponents, drift, use their nitro, launch bombs and missiles, and use their precious special ability. But watch out! Curves are dangerous, and might damage your vehicle! Upgrade cards can be acquired to enhance your options, but sometimes require you to remove another card from your hand. The first to finish the last lap of the race wins it all. Megapulse includes clever catch-up mechanics, and multiples game modes like Derby, Neon God, and Spellflux Ball. —description from the publisher

Questions and answers

Megapulse supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.