
- BGG rank
- BGG #10,281
- BGG rating
- 6.6
MERCS: Recon – Counter Threat
- 1–5 players
- 90 min
- Complexity 3.3/5
- 2015

Rules assistance for MERCS: Recon – Blood Contagion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
MERCS: Recon – Blood Contagion is an expansion for MERCS: Recon – Assassination Protocol released in 2015 for 1–5 players, 90 minutes per game, and ages 12 and up. It was designed by Brian Shotton and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
The Blood Contagion Mission Pack adds the Infected to MERCS: Recon Infected in Recon are experiments that have gone bad. They are considered to be Employees. If they are killed, civilian penalties apply. However, Infected do not try to leave the building like other Employees. They seek out and attack other OpFor and MERCS. The Infected have a chance to turn other OpFor into Infected. Infected OpFor are replaced with special Infected OpFor cards and are marked with a token. Infected OpFor have altered priorities and do different things. The mini-campaign in Blood Contagion revolves around the MERCS going deep into a lab, finding the cure, not letting the Infected get out-of-hand, and saving as many Infected as possible. Additionally, the Infected bring with them a completely new way for the MERCS to lose: if ever there are 15 Infected in the structure the MERCS have been defeated. This Mission Pack is a Myth Crossover. The Infected can also be used as Minions in Myth. The Infected Minions are tough to kill. They have 3 Vitality. On a successful attack, the Infected roll a 1FD. If the Infected rolls the Darkness symbol, the Hero cannot produce treasure. Additionally, if that Hero while infected becomes adjacent to other Heroes, then the infected Hero rolls 1FD for each Hero adjacent. If the roll matches the defining attribute, then the adjacent Hero becomes infected and can no longer generate treasure either.
MERCS: Recon – Blood Contagion supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for MERCS: Recon – Blood Contagion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MERCS: Recon – Blood Contagion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MERCS: Recon – Blood Contagion belongs to these categories: Fighting, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MERCS: Recon – Blood Contagion are: Brian Shotton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MERCS: Recon – Blood Contagion as an expansion for MERCS: Recon – Assassination Protocol. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need MERCS: Recon – Assassination Protocol to use it. Check that your edition of MERCS: Recon – Assassination Protocol is compatible, as some expansions were revised between editions.