Merlin: Arthur Expansion
BGG rating
7.9

Expansion for Merlin

Merlin: Arthur Expansion

2018

Rules assistance for Merlin: Arthur Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 75 min
  • 14+
  • Complexity 3.3/5

Rules assistant for Merlin: Arthur Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Merlin: Arthur Expansion is an expansion for Merlin released in 2018 for 2–4 players, 75 minutes per game, and ages 14 and up. It was designed by Stefan Feld and Michael Rieneck and its main mechanics are Set Collection, Roll / Spin and Move, and Dice Rolling.

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About the game

King Arthur has decided to join in the search to find a worthy successor to his throne. King Arthur will use his tactics to help knights gain more points and rewards throughout the game. The Arthur expansion adds a brand new rondell that fits over the top of the Merlin base game rondell. King Arthur now has his very own internal track that only he can move round either clockwise or anti-clockwise. This new expansion to the base game of Merlin opens up more action spaces and rewards as well as King Arthur himself. The expansion also adds new elements including the Picts and King Arthur's ring. -description from publisher's Kickstarter campaign

Questions and answers

Merlin: Arthur Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.