
- BGG rank
- BGG #726
- BGG rating
- 7.7
Skyrise
- 2–4 players
- 30–90 min
- Complexity 2.3/5
- 2024

Rules assistance for Metropolys: Character Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Metropolys: Character Cards is an expansion for Metropolys released in 2011 for 2–4 players, 30–60 minutes per game, and ages 8 and up. It was designed by Sébastien Pauchon and its main mechanics are Variable Player Powers, Auction / Bidding, and Area Majority / Influence.
This was an expansion published in Ystari magazine, issue 1. These cards are randomly distributed at the beginning of the game, face down. They allow players to gain special powers. Players keep their cards hidden and reveal them when they are used for the first time. Thereafter, they benefit from these powers to the rest of the game. The characters are: Entrepreneur: Can match the current bid (for example put a 9 after a 9) at any time. Investor: Get a Metro token for the majority (and the associated point). Neighborhoods with a Metro token are considered as adjacent to each other (while they still exist, of course). Politician: Whenever you receive any -1 tokens, immediately place them back down on neighborhoods (may be different) that already have at least one token. You never take the Archaeological Site card. Architect: The same-colored neighborhoods on the edge of the city are considered adjacent. "Trendy Neighborhood" tokens are worth 4 points instead of 3.
Metropolys: Character Cards supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Metropolys: Character Cards is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Metropolys: Character Cards for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Metropolys: Character Cards has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Metropolys: Character Cards belongs to these categories: City Building and Expansion for Base-game. Its main mechanics are Variable Player Powers, Auction / Bidding, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Metropolys: Character Cards are: Sébastien Pauchon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Metropolys: Character Cards as an expansion for Metropolys. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Metropolys to use it. Check that your edition of Metropolys is compatible, as some expansions were revised between editions.