
- BGG rank
- BGG #10,361
- BGG rating
- 7.1
The Valley of Alchemists
- 2–4 players
- 45–75 min
- Complexity 2.0/5
- 2019

Rules assistance for Micro Architects: Big City Vacation
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Micro Architects: Big City Vacation is an expansion for Micro Architects released in 2026 for 1–4 players, 30–60 minutes per game, and ages 8 and up. It was designed by Kamil Langie and its main mechanics are Set Collection, Events, and Pattern Building.
You’ve built a thriving city, now it’s time to kick back and enjoy Big City Vacation! This expansion features two modules that can be played separately or together: Big City - Add towering skyscrapers that take up two board slots! Each has unique requirements and scoring conditions, and they score every round, so grab them fast! Vacation - Set sail with a new personal board and 90+ wooden tokens. Move your cruise ship across island chains by placing the right tokens, earning bonuses and points as you go! Get ready for a bigger, bolder Micro Architects experience! —description from the designer
Micro Architects: Big City Vacation supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Micro Architects: Big City Vacation is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Micro Architects: Big City Vacation for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Micro Architects: Big City Vacation belongs to these categories: Territory Building, City Building, and Expansion for Base-game. Its main mechanics are Set Collection, Events, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Micro Architects: Big City Vacation are: Kamil Langie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Micro Architects: Big City Vacation as an expansion for Micro Architects. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Micro Architects to use it. Check that your edition of Micro Architects is compatible, as some expansions were revised between editions.