
- BGG rank
- BGG #2,756
- BGG rating
- 8.1
Frostgrave
- 2–8 players
- 60–120 min
- Complexity 2.8/5
- 2015

Expansion for Middle-Earth Strategy Battle Game: Rules Manual
2019
Rules assistance for Middle-Earth Strategy Battle Game: Gondor at War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Middle-Earth Strategy Battle Game: Gondor at War is an expansion for Middle-Earth Strategy Battle Game: Rules Manual released in 2019 for 2–4 players, 60–120 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
At the end of the Third Age, Gondor was the greatest remaining land of Men, the last bulwark of might standing against the growing darkness of Mordor. As Sauron's armies were unleashed and the War of the Ring began, it was Gondor that stood against the might of the Orcish hordes and their dark allies. And it was before the gates of the White City, on the Pelennor Fields, that the tides of war would turn, as the rightful king returned and heroes rose and fell… This expansion for the Middle-earth Strategy Battle Game focuses on the the events of the Dark Lord Sauron's assault on the kingdom of Gondor during the War of the Ring. It features background on Gondor and the White City of Minas Tirith, along with a wealth of new rules, scenarios, profiles and a campaign that allows you to refight some of the greatest battles of the Third Age with your collection of Citadel and Forge World miniatures. Inside this 128-page hardback book, you will find: History of Gondor: A guide to the realm, from its founding by Elendil to the Third Age and the coming of King Elessar Scenarios: 29 narrative play scenarios ranging in size from small skirmishes to mighty clashes let you refight your favourite battles from the books and films, from the fall of Osgiliath to the Battle of the Black Gate. Gondor at War Campaign: Link the scenarios together into a flowing campaign, with each battle having an impact on others. Armies: Background, tactics and army lists for Minas Tirith, Rohan, The Fiefdoms, The Dead of Dunharrow, Mordor, The Serpent Horde, Far Harad and the Corsairs of Umbar. Includes new profiles for a range of Heroes. Legendary Legions: 8 stand-alone army lists representing the forces that fought in famous battles of the War of the Ring: Rangers of Ithilien, The Grey Company, The Return of the King, The Riders of Théoden, The Men of the West, The Army of Gothmog, Grand Army of the South, and The Black Gate Opens Miniatures showcase: A selection of Citadel and Forge World models for each of the armies in this book. —description from the publisher
Middle-Earth Strategy Battle Game: Gondor at War supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Middle-Earth Strategy Battle Game: Gondor at War is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Middle-Earth Strategy Battle Game: Gondor at War for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Middle-Earth Strategy Battle Game: Gondor at War belongs to these categories: Fantasy, Wargame, and Movies / TV / Radio theme. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Middle-Earth Strategy Battle Game: Gondor at War as an expansion for Middle-Earth Strategy Battle Game: Rules Manual. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Middle-Earth Strategy Battle Game: Rules Manual to use it. Check that your edition of Middle-Earth Strategy Battle Game: Rules Manual is compatible, as some expansions were revised between editions.