Midevil II: Castle Chaos
BGG rating
5.9

Expansion for MidEvil

Midevil II: Castle Chaos

2006

Rules assistance for Midevil II: Castle Chaos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 1.1/5

Rules assistant for Midevil II: Castle Chaos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Midevil II: Castle Chaos is an expansion for MidEvil released in 2006 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Todd Breitenstein and Kerry Breitenstein and its main mechanics are Dice Rolling and Tile Placement.

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About the game

Well, it wasn't as easy as you expected. You were told that the only way to get back to the present was to go to the graveyard, find the Necronomicon and take it to the altar. Yeah, right! Now they want you to bring it back here! Of course, you do get to kick some Skeleton butt on the way and that's always fun! Part of the MidEvil/Zombies!!! series Expands: MidEvil

Questions and answers

Midevil II: Castle Chaos supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.