
- BGG rank
- BGG #592
- BGG rating
- 7.4
Lancaster
- 2–5 players
- 60 min
- Complexity 3.0/5
- 2011

2011
Rules assistance for MIL (1049)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
MIL (1049) is a board game released in 2011 for 2–5 players, 60–120 minutes per game, and ages 12 and up. It was designed by Firmino Martínez and its main mechanics are Auction / Bidding, Area Majority / Influence, and Worker Placement.
Your family struggles for prestige and influence in a medieval society. Will you succeed? In MIL (1049), you can harvest your lands for resources, recruit soldiers, and have descendants. But that's just the first generation! If you have a male heir, he can be married to another player's daughter—the one with the biggest dowry, of course! A strategical key point, though: keep in mind that during the game your knights will die or retire and their sons will have to take their place. Knowing the ins-and-outs of the court will help you gain influence and vassals, while in the market you will be able to trade resources and recruit the necessary workforce to build a castle. How about going to battle to get some new lands or helping the curia to build the Cathedral? The abbess of the monastery can bless you with influence, while the echoes of the Crusades resound in a faraway land with songs of glory and honor. There isn't one single way that leads to victory—so which one will you choose?
MIL (1049) supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for MIL (1049) is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MIL (1049) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MIL (1049) has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MIL (1049) belongs to these categories: Medieval. Its main mechanics are Auction / Bidding, Area Majority / Influence, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MIL (1049) are: Firmino Martínez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MIL (1049) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.