
- BGG rank
- BGG #22,550
- BGG rating
- 6.0
Schraube Locker
- 2–4 players
- 25 min
- Complexity 1.0/5
- 2014

2021
Rules assistance for Milestones
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Milestones is a board game released in 2021 for 2–5 players, 3 minutes per game, and ages 8 and up. It was designed by Christian Stöhr and Daniela Stöhr and its main mechanics are Dice Rolling, Re-rolling and Locking, and Cooperative Game.
Your goal in Milestones is to score as many points as possible as a team, but throughout the game you'll each be working on a goal individually with very limited communication during play. To set up, divide the deck of cards into three piles according to their difficulty. Each player draws a goal card of their choice and keeps it hidden. Flip the three-minute sand timer to begin play. To start, one player rolls all six dice, which have the numbers 1-6 on the sides with a different color on each side. Players then take turns in clockwise order grabbing and re-rolling as many dice as they wish from what lies on the table. If at any time the die results allow you to complete your goal card in hand, place that card on your "completed goals" pile, then draw a new card from the pile of your choice. Sample goals are have three dice with the same number, have three dice of the same color in sequence, have no visible red or black dice, or have a pair of a certain color and a different pair of a certain number at the same time. When the sand timer runs out, tally the points for completed goals. To make the game more challenging, you can shuffle all of the goal cards into a single deck or you can lay out 1-4 public special goals at the start of the game; if you fail to complete all of the special goals, then your final score is 0 no matter what else you do.
Milestones supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Milestones is 3 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Milestones for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Milestones has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Milestones belongs to these categories: Card Game, Dice, and Real-time. Its main mechanics are Dice Rolling, Re-rolling and Locking, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Milestones are: Christian Stöhr and Daniela Stöhr. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Milestones as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.