Ming Dynasty
BGG rank
BGG #12,952
BGG rating
5.8

Ming Dynasty

2007

Rules assistance for Ming Dynasty

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 10+
  • Complexity 2.8/5

For 2 players

Rules assistant for Ming Dynasty

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ming Dynasty is a board game released in 2007 for 2–4 players, 90 minutes per game, and ages 10 and up. It was designed by Robert F. Watson and its main mechanics are Area Majority / Influence and Network and Route Building.

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About the game

In the middle of the 14th Century the Chinese people succeeded in freeing themselves from the rule of the Mongols. With the accession to the throne of emperor Tai-Tsu they developed a rising country: China. Each player takes the role of an imperial prince and tries to gain influence with his family members during the growth of the Chinese people during the Ming dynasty. Place your fellow supporters securely into the 6 Chinese provinces, which are each divided into 3 prefectures. In order where your own family members get majorities into the administration you will be recompensed during the election rounds with gifts from the emperor. Only the player with the most balanced collection of influence chips will be able to continue as next emperor of the Ming dynasty.

Categories

Publishers

  • Rio Grande Games
  • Hans im Glück

Questions and answers

Ming Dynasty supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.