
- BGG rating
- 7.7
Mission Catastrophe: Maximum Danger
- 1–6 players
- 30–60 min
- 2022

2022
Rules assistance for Mission Catastrophe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Mission Catastrophe is a board game released in 2022 for 1–6 players, 30–60 minutes per game, and ages 10 and up. It was designed by Matt Walters and its main mechanics are Dice Rolling, Variable Set-up, and Modular Board.
You took the job on the Deep Space Mining Vessel Casimir because you needed a paycheck, not because it was exciting. Lucky you! Now that the asteroid you were mining has been inadvertently turned into high-velocity, flaming death headed straight for your ship, you have plenty of excitement! The ship is doomed - you and your crew mates need to keep it running just long enough to get supplies and head to an escape pod. Just don't tell them that there's only one. In Mission Catastrophe you're a member of the alien crew on a doomed ship. You'll need to use the ship modules, your unique role ability and the Operations Cards you obtain to collect supplies and find the remaining working escape pod before the ship takes so much damage that it explodes. Fixing the ship is an option - it may even be an imperative - but spend too much time on repairs and you'll be watching one of your crew mates escape while you float in the cold vacuum of space. Mission Catastrophe includes additional ship modules, crew member roles and modes of play to provide a unique gameplay experience every time. —description from the publisher
Mission Catastrophe supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mission Catastrophe is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mission Catastrophe for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mission Catastrophe has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mission Catastrophe belongs to these categories: Dice and Science Fiction. Its main mechanics are Dice Rolling, Variable Set-up, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mission Catastrophe are: Matt Walters. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mission Catastrophe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.