Mission Control: Critical Orbit – Crisis Command
BGG rating
10.0

Expansion for Mission Control: Critical Orbit

Mission Control: Critical Orbit – Crisis Command

2023

Rules assistance for Mission Control: Critical Orbit – Crisis Command

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–20 min
  • 12+

Rules assistant for Mission Control: Critical Orbit – Crisis Command

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mission Control: Critical Orbit – Crisis Command is an expansion for Mission Control: Critical Orbit released in 2023 for 2–4 players, 15–20 minutes per game, and ages 12 and up. It was designed by Corey Andalora and Donnie Coleman and its main mechanics are Dice Rolling, Cooperative Game, and Pattern Building.

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About the game

Crisis Command is the first large expansion for Mission Control: Critical Orbit. It adds (1) three new City Boards (one for each mission control station); (2) a deck of System Check event cards for use by the Mercury III player; and (3) three new Conduit tiles with new shapes and mechanics.

Questions and answers

Mission Control: Critical Orbit – Crisis Command supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.