
- BGG rank
- BGG #21,412
- BGG rating
- 8.4
Space-Off
- 4–10 players
- 45–60 min
- Complexity 1.8/5
- 2026

Rules assistance for Mole Racing
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mole Racing is a board game released in 2026 for 2–6 players, 20 minutes per game, and ages 8 and up. It was designed by Tomas Falemo and Jenny Holf and its main mechanics are Race, Area Movement, and Memory.
In Mole Racing, players wear Blind Masks and move their cars around a custom-built track using only memory and spatial awareness. On your turn, put on a Blind Mask and maneuver your car as far as you dare. If you hit a barrier or another car, the other players shout "CRASH!" Your turn ends immediately, and you receive a Crash Token that causes you to skip your next turn. Fuel Tokens can be spent to move farther or remove Crash Tokens. Outmaneuvering your opponents takes spatial awareness, a strong mental map, and the nerve to push just a little farther.
Mole Racing supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mole Racing is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mole Racing for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mole Racing has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mole Racing belongs to these categories: Animals, Party Game, and Action / Dexterity. Its main mechanics are Race, Area Movement, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mole Racing are: Tomas Falemo and Jenny Holf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mole Racing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.