Monolith's Call: Night Terrors Faction

Expansion for Monolith Arena

Monolith's Call: Night Terrors Faction

2025

Rules assistance for Monolith's Call: Night Terrors Faction

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–60 min
  • 12+

Rules assistant for Monolith's Call: Night Terrors Faction

What would you like to know?

Answers come from the official rulebook, with the page to check.

Monolith's Call: Night Terrors Faction is an expansion for Monolith Arena released in 2025 for 2–4 players, 30–60 minutes per game, and ages 12 and up. It was designed by Paul Brendan Brown and its main mechanics are Variable Player Powers, Hand Management, and Tile Placement.

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About the game

Monolith's Call: Night Terrors Faction is an unofficial, fan-made expansion for Monolith Arena which adds one new army: Night Terrors, creatures of the night that gain power and abilities with Darkness Orders. Command Werewolves, Ghouls and Ghosts. Includes 35 army tiles, 24 tokens, 3 Reference Sheets. This is the same army also bundled in Monolith's Call: Arena Pack Three. It is only available from print on demand. Monolith Arena is required to play this product. This is not an official product of Portal Games. —description from the publisher

Questions and answers

Monolith's Call: Night Terrors Faction supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.