Monopoly: Crazy Cash
BGG rank
BGG #28,083
BGG rating
5.5

Monopoly: Crazy Cash

2009

Rules assistance for Monopoly: Crazy Cash

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 5+
  • Complexity 1.0/5

Rules assistant for Monopoly: Crazy Cash

What would you like to know?

Answers come from the official rulebook, with the page to check.

Monopoly: Crazy Cash is a board game released in 2009 for 2–4 players and ages 5 and up. It was designed by Steven Strumpf and Scott Frisco and its main mechanics are Set Collection, Trading, and Roll / Spin and Move.

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About the game

From the box: The money is “flying” in MONOPOLY Crazy Cash – and the better you play, the zanier the game! Move fast to grab airborne cash as it spits out of the electronic cash machine. Did you just grab a Chance card? Super silly instructions will have you trumpeting like an elephant or swinging imaginary golf clubs. Construct crazy hotels, trade properties and collect rent to keep the cash flowing. Real estate’s never been so much fun! Gameplay is like standard Monopoly, buy properties and collect rent. The main difference is this board has cash machine spaces. Land on this space and the machine shoots out cash and chance cards. When someone runs out of money, or the cash machine runs out, the game is over and the player with the most money wins.

Questions and answers

Monopoly: Crazy Cash supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.