
- BGG rank
- BGG #15,858
- BGG rating
- 6.5
Quickpick: Island of Monster Masks
- 3–8 players
- Complexity 1.0/5
- 2015

2014
Rules assistance for Mood X
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mood X is a board game released in 2014 for 4–8 players, 20 minutes per game, and ages 8 and up. It was designed by Martino Chiacchiera and Benedetto Degli Innocenti and its main mechanics are Storytelling and Voting.
Mood X is a storytelling and lateral thinking game in which your playmates' personality is part of the game. The game is divided into turns, and on each turn a different player acts as the protagonist of a short story. A clever mechanism helps the other players to generate a range of stories in little time. When the story is over, each player attempts to deduce and guess the mood of the protagonist player: Secretly, players choose a specific mood on their mood wheels, then everybody reveals their choice. Points are scored depending on how close your choice is to the protagonist's chosen mood. The protagonist-player scores victory points depending on how close the other players get to his chosen mood. When everybody has scored points, the role of the protagonist passes clockwise, and a new turn starts. The first player to reach 24 victory points wins.
Mood X supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mood X is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mood X for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mood X has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mood X belongs to these categories: Humor and Party Game. Its main mechanics are Storytelling and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mood X are: Martino Chiacchiera and Benedetto Degli Innocenti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mood X as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.