
- BGG rank
- BGG #227
- BGG rating
- 7.5
Sagrada
- 1–4 players
- 45 min
- Complexity 1.9/5
- 2017

2009
Rules assistance for Mosaix
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mosaix is a board game released in 2009 for 1–4 players, 20 minutes per game, and ages 8 and up. It was designed by Christof Tisch and its main mechanics are Dice Rolling and Pattern Building.
This game combines elements from Take It Easy! and Würfel-Bingo. Each turn one of the players rolls 4 symbol dice with the 3 symbols circle (O), triangle (A) and cross (X) on their faces. Then they arrange these dice in a specific sequence. All players transcribe this sequence into their personal 7x7 grid on their player mat with erasable crayons. In doing so, they try to create the most and the largest cohesive areas of matching symbols to maximize their final scoring.
Mosaix supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mosaix is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mosaix for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mosaix has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mosaix belongs to these categories: Dice and Puzzle. Its main mechanics are Dice Rolling and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mosaix are: Christof Tisch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mosaix as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.