
- BGG rank
- BGG #22,718
- BGG rating
- 6.0
Cleocatra
- 2–4 players
- 20–30 min
- Complexity 1.0/5
- 2020

2009
Rules assistance for Mountain of Inferno
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mountain of Inferno is a board game released in 2009 for 2–4 players, 25 minutes per game, and ages 10 and up. It was designed by Ta-Te Wu and its main mechanics are Hand Management, Area Majority / Influence, and Pattern Building.
Mountain of Inferno (Flaming Mountain) is a chapter of Journey to the West, one of the Four Great Classical Novels of Chinese literature. During the journey, Xuanzang is trapped in the Mountain of Inferno with the evil and hungry Buffalo Demon King family. Now it is up to his disciples to protect him, so he may continue his journey to the west safely. Mountain of Inferno is played in number of rounds. Each round ends when any one Xuanzang is placed at the intersection of four unique disciples continuously in a row and another four in a column. Each player then calculates his points based on the location of his Xuanzang. After number of rounds, the player with highest score wins the game. Players: 2 to 4 Time: 30 min Age: 10+ Components: 52 cards 9 × Monkey King (disciple) 9 × Monk Pig (disciple) 9 × Friar Sand (disciple) 9 × Dragon Horse (disciple) 3 × Buffalo Demon King 3 × Princess Iron Fan 8 × Red Boy 2 × Guayin Other Components 4 × Xuanzang tokens 4 × Score tokens 1 × Score track 1 × English rulebook
Mountain of Inferno supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mountain of Inferno is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mountain of Inferno for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mountain of Inferno has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mountain of Inferno belongs to these categories: Card Game and Novel-based. Its main mechanics are Hand Management, Area Majority / Influence, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mountain of Inferno are: Ta-Te Wu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mountain of Inferno as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.