
- BGG rank
- BGG #11,510
- BGG rating
- 6.0
Diavolo
- 2–6 players
- 15 min
- Complexity 1.1/5
- 2012

Rules assistance for Mousquetaires du Roy: Tréville miniature
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mousquetaires du Roy: Tréville miniature is an expansion for Mousquetaires du Roy released in 2010 for 1–6 players, 90 minutes per game, and ages 12 and up. It was designed by François Combe and Gilles Lehmann and its main mechanics are Dice Rolling and Team-Based Game.
This special item was available at the SPIEL10 fair in Essen together with the game. Tréville is the captain of the Musketeers. His is an charismatic leader with the following special ability: Once per turn during the Musketeers’ phase, when it is Tréville’s turn to play, he may give any of the Musketeers one ‘order’. This costs Tréville 1 action. The Musketeer carries out this free action at once according to normal rules (i.e. draw a card, move, fight, etc.).
Mousquetaires du Roy: Tréville miniature supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mousquetaires du Roy: Tréville miniature is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mousquetaires du Roy: Tréville miniature for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mousquetaires du Roy: Tréville miniature has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mousquetaires du Roy: Tréville miniature belongs to these categories: Novel-based, Expansion for Base-game, and Renaissance. Its main mechanics are Dice Rolling and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mousquetaires du Roy: Tréville miniature are: François Combe and Gilles Lehmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mousquetaires du Roy: Tréville miniature as an expansion for Mousquetaires du Roy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mousquetaires du Roy to use it. Check that your edition of Mousquetaires du Roy is compatible, as some expansions were revised between editions.