Moytura: Mag Mell Expansion
BGG rating
8.3

Expansion for Moytura

Moytura: Mag Mell Expansion

2026

Rules assistance for Moytura: Mag Mell Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45 min
  • 12+

Rules assistant for Moytura: Mag Mell Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Moytura: Mag Mell Expansion is an expansion for Moytura released in 2026 for 2 players, 45 minutes per game, and ages 12 and up. It was designed by David Thompson (I) and Trevor Benjamin and its main mechanics are Area Majority / Influence, Variable Set-up, and Events.

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About the game

This expansion adds: 2 more double-sided map/setup cards 1 new deity tile (that optionally replaces one of the 4 core deity tiles). The deity is Lugh, God of Mischief, and he lets you reposition the non-player enemy units on the board which can allow for some interesting strategies. 3 new special enemy clans that each comes with their own set of units, cards, and tokens. They include some new token types you don’t see in the base game, such as permanent influence tokens (gotta try to prevent those from appearing before they stick forever), bonus scoring tokens (for whoever controls the space), and portal tokens (these are particularly nasty for letting the enemy overrun a region).

Questions and answers

Moytura: Mag Mell Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.