
- BGG rank
- BGG #3,193
- BGG rating
- 7.1
Mr. Cabbagehead's Garden
2016
Rules assistance for Mr. Cabbagehead's Garden
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–2 players
- 10–20 min
- 10+
- Complexity 1.7/5
For 1 player

Rules assistant for Mr. Cabbagehead's Garden
What would you like to know?
Answers come from the official rulebook, with the page to check.
Mr. Cabbagehead's Garden is a board game released in 2016 for 1–2 players, 10–20 minutes per game, and ages 10 and up. It was designed by Todd Sanders and its main mechanics are Set Collection, Push Your Luck, and Pattern Building.
About the game
Each year Vernon Cabbagehead, (Mr. Cabbagehead to his friends), wants to be left in peace to grow his award winning vegetable garden for the annual Garden Club contest. However, his tedious neighbours tend to interfere when he is away, and frequently drop by to help themselves to the garden produce. Can Mr. Cabbagehead create a beautiful garden and finally win the blue ribbon? In Mr. Cabbagehead's Garden, vegetable cards are drafted and placed in the garden plot, a grid of six cards by three cards. Depending on which cards are selected, one of the tedious neighbours may interfere with the garden in a variety of ways. Players must be careful in their choice of vegetable to plant, in its position in the garden, and in maintaining their supply of invaluable bees, which give Mr. Cabbagehead more flexibility in planting. Once all cards have been drawn, the game is over and the Garden Club committee visits to evaluate Mr. Cabbagehead's garden. The number and position of vegetables matter, and players must be creative in developing a garden that is both pleasing to the eye and plentiful in vegetables. Originally released in 2016 in a print-and-play version with four neighbours, the 2018 published deluxe edition of Mr. Cabbagehead's Garden adds more neighbours, more variety in scoring, and a streamlined set of rules that includes a fixed garden plot grid variant. More importantly, the published version includes rules for two players.
Categories
Mechanics
Designers
Publishers
- (Self-Published)
- (Web published)
- LudiCreations
- TGG Games
- Air and Nothingness Press
Questions and answers
Mr. Cabbagehead's Garden supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mr. Cabbagehead's Garden is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mr. Cabbagehead's Garden for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mr. Cabbagehead's Garden has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mr. Cabbagehead's Garden belongs to these categories: Card Game, Print & Play, and Puzzle. Its main mechanics are Set Collection, Push Your Luck, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mr. Cabbagehead's Garden are: Todd Sanders. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mr. Cabbagehead's Garden as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.