
- BGG rank
- BGG #13,457
- BGG rating
- 6.4
Munchkin Disney
- 3–6 players
- 40–60 min
- Complexity 2.0/5
- 2020

Rules assistance for Munchkin Duck of Gloom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Munchkin Duck of Gloom is an expansion for Gloom released in 2012 for 3–6 players, 90 minutes per game, and ages 10 and up. It was designed by Steve Jackson (I) and Alex Fernandez (I) and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
Munchkin Duck of Gloom is a plush duck in the style of the "Duck of Doom" card from Munchkin, but colored black instead of yellow. The duck has a zippered pouch so that you can store stuff inside it – but to do that, first you'll need to remove the two game cards that come with it: the new Munchkin card "Curse! Duck of Gloom", as well as a new card for Atlas Games' Gloom. Part of the Munchkin series.
Munchkin Duck of Gloom supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Munchkin Duck of Gloom is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Munchkin Duck of Gloom for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Munchkin Duck of Gloom has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Munchkin Duck of Gloom belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Munchkin Duck of Gloom are: Steve Jackson (I) and Alex Fernandez (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Munchkin Duck of Gloom as an expansion for Gloom. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gloom to use it. Check that your edition of Gloom is compatible, as some expansions were revised between editions.