
- BGG rank
- BGG #15,014
- BGG rating
- 7.6
HEXplore It: The Mountains of Godai
- 1–4 players
- 180–360 min
- Complexity 4.8/5
- 2025

Rules assistance for Museum Rush: The Big Heist
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Museum Rush: The Big Heist is an expansion for Museum Rush released in 2018 for 1–6 players, 30–60 minutes per game, and ages 14 and up. It was designed by Rhys ap Gwyn and its main mechanics are Variable Player Powers, Set Collection, and Push Your Luck.
The Big Heist expansion for Museum Rush adds a host of exciting new elements to the game. There are 3 new Thieves to choose from, special Events and Plot Twist cards, more rooms, and Staff Only tiles that help you get around the museum (unless you get locked in!), There are also enough extra cards to play Museum Rush with up to 6 players. Finally, you can try out 3 new game modes - play co-operatively as a slick heist crew, pull off a one-man mission in solo mode, or switch sides with playable Guards! —description from the publisher
Museum Rush: The Big Heist supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Museum Rush: The Big Heist is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Museum Rush: The Big Heist for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Museum Rush: The Big Heist belongs to these categories: Humor, Abstract Strategy, and Exploration. Its main mechanics are Variable Player Powers, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Museum Rush: The Big Heist are: Rhys ap Gwyn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Museum Rush: The Big Heist as an expansion for Museum Rush. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Museum Rush to use it. Check that your edition of Museum Rush is compatible, as some expansions were revised between editions.