
- BGG rank
- BGG #790
- BGG rating
- 7.2
A Game of Thrones
- 3–5 players
- 180 min
- Complexity 3.5/5
- 2003

2003
Rules assistance for Mutiny!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mutiny! is a board game released in 2003 for 2–5 players, 45 minutes per game, and ages 10 and up. It was designed by Kevin Wilson and its main mechanics are Auction / Bidding.
From Fantasy Flight Web site: Captain Blackheart lies in a drunken stupor, and the pirates scheme to choose a new leader. In order to seize this position for themselves, the candidates must win the trust of the five most senior members of the crew in the only way they can — bribery! However, they’ll need plenty of doubloons and rum to gain the loyalty of this treacherous crew, and a pirate’s word is only good until the money is spent. In MUTINY!, each player bids for the right to use the special abilities of the five most senior crew on the ship. However, they must be careful not to bid too heavily on any one crew, because bids linger from turn to turn, making it difficult to adapt to the other players’ changing strategies. Worse, the ship might sail to an island filled with danger for the crew they’ve just spent their hard-earned bribes on, costing them the advantage they’ve just gained, or worse. MUTINY! is a bidding game of pirates, backstabbing, and rum for 2-5 players, playable in 45-60 minutes.
Mutiny! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mutiny! is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mutiny! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mutiny! has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mutiny! belongs to these categories: Fantasy and Pirates. Its main mechanics are Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mutiny! are: Kevin Wilson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mutiny! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.