Myrmes: Colony Tiles
BGG rating
7.3

Expansion for Myrmes

Myrmes: Colony Tiles

2013

Rules assistance for Myrmes: Colony Tiles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 13+
  • Complexity 3.6/5

Rules assistant for Myrmes: Colony Tiles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Myrmes: Colony Tiles is an expansion for Myrmes released in 2013 for 2–4 players, 90 minutes per game, and ages 13 and up. It was designed by Yoann Levet and its main mechanics are Dice Rolling, Tile Placement, and Grid Movement.

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About the game

This expansion was first published in Ystari magazine, issue 2 (October 2012, p. 23), along with solo rules (p. 11). 4 colony tiles as alternative when advancing to a new colony level I - worker action: 1 food --1x--> 2 victory points - mushrooms are food when placing pheromone tile I - worker action: place / replace one tunnel (without getting earth) - 1 virtual warrior per turn to step on enemy pheromones only II - worker action: no discarding of excess cubes this turn - 1 virtual warrior per turn to hunt prey only III - worker action: get 2 larvae - possibility to place 2 nurses on the objective atelier space

Questions and answers

Myrmes: Colony Tiles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.