
- BGG rank
- BGG #2,935
- BGG rating
- 8.4
Mythic Battles: Ragnarök
- 2–4 players
- 60–90 min
- Complexity 3.3/5
- 2024

Rules assistance for Mythic Battles: Pantheon – Polemarchs
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mythic Battles: Pantheon – Polemarchs is an expansion for Mythic Battles: Pantheon released in 2023 for 1–4 players, 60–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Open Drafting.
Polemarchs are a feature added to Mythic Battles: Pantheon. They work exactly as Jarls (added to Mythic Battles: Ragnarök). You can add Polemarchs attachment cards to a skirmish game by including them with the units availible during the draft. For 1 RP, a player can recruit a Polemarch instead of a Unit. At the end of the recruitment phase and starting with the first player, the players attach each recruited Polemarch to a troop, with then gains its ability. A troop can only have one attachment. Polemarchs are attachments and therefor cannot be targeted. They have non of their own characteristics and are not represented by miniatures. A Polemarch is destroyed if its troop is destroyed. It is returned to play if the troop is also returned.
Mythic Battles: Pantheon – Polemarchs supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mythic Battles: Pantheon – Polemarchs is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mythic Battles: Pantheon – Polemarchs for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mythic Battles: Pantheon – Polemarchs belongs to these categories: Card Game, Wargame, and Miniatures. Its main mechanics are Variable Player Powers and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Mythic Battles: Pantheon – Polemarchs as an expansion for Mythic Battles: Pantheon. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mythic Battles: Pantheon to use it. Check that your edition of Mythic Battles: Pantheon is compatible, as some expansions were revised between editions.