Mythic Battles: Pantheon – Polemarchs
BGG rating
8.6

Expansion for Mythic Battles: Pantheon

Mythic Battles: Pantheon – Polemarchs

2023

Rules assistance for Mythic Battles: Pantheon – Polemarchs

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+

Rules assistant for Mythic Battles: Pantheon – Polemarchs

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mythic Battles: Pantheon – Polemarchs is an expansion for Mythic Battles: Pantheon released in 2023 for 1–4 players, 60–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Open Drafting.

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About the game

Polemarchs are a feature added to Mythic Battles: Pantheon. They work exactly as Jarls (added to Mythic Battles: Ragnarök). You can add Polemarchs attachment cards to a skirmish game by including them with the units availible during the draft. For 1 RP, a player can recruit a Polemarch instead of a Unit. At the end of the recruitment phase and starting with the first player, the players attach each recruited Polemarch to a troop, with then gains its ability. A troop can only have one attachment. Polemarchs are attachments and therefor cannot be targeted. They have non of their own characteristics and are not represented by miniatures. A Polemarch is destroyed if its troop is destroyed. It is returned to play if the troop is also returned.

Questions and answers

Mythic Battles: Pantheon – Polemarchs supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.