
- BGG rank
- BGG #28,124
- BGG rating
- 6.0
The Cohort
- 2–6 players
- 15–30 min
- Complexity 1.5/5
- 2016

2016
Rules assistance for Naova
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Naova is a board game released in 2016 for 2–6 players, 20 minutes per game, and ages 10 and up. It was designed by Jeremie Kletzkine.
Players in Naova use their cards to fight one another, but the challenge comes in knowing what to play when. Each round, each player starts with a hand of six cards with values 0-4; some of the cards have special powers that take effect if the card is played during the proper phase in the round. To start the round, each player simultaneously reveals one card of their choice. If only a single player has the highest card, then that player collects all of the cards played; if not, then all tied players reveal two cards of their choice from their hand. Once again, a clear winner collects of the cards that have been played, while tied players play their final three cards to see who wins the whole shebang. The game ends when the deck runs out. Each card collected is worth one point, while the Naova card is worth 10 extra points. Whoever has the most points wins!
Naova supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Naova is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Naova for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Naova has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Naova belongs to these categories: Card Game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Naova and want something comparable for your next game night.
The credited designers of Naova are: Jeremie Kletzkine. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Naova as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.