Napoleon and the Archduke Charles: The Battle of Aspern-Essling
BGG rank
BGG #20,013
BGG rating
6.3

Napoleon and the Archduke Charles: The Battle of Aspern-Essling

1986

Rules assistance for Napoleon and the Archduke Charles: The Battle of Aspern-Essling

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 3.3/5

Rules assistant for Napoleon and the Archduke Charles: The Battle of Aspern-Essling

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Napoleon and the Archduke Charles: The Battle of Aspern-Essling is a board game released in 1986 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Keith Poulter and its main mechanics are Hexagon Grid.

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About the game

Part of 3W's 'Bonaparte' Series by Keith Poulter, this game was first published in The Wargamer Magazine (#49). The portrait on the magazine cover is of French Marshal Jean Lannes, who died at Aspern-Essling. The game is a two-player simulation of the Battle of Aspern-Essling, May 21-22, 1809. One player leads Napoleon Bonaparte's Grande Armée d'Allemagne, the other player commands the Austrian Army of Archduke Charles of Austria. Victory Points are awarded each player for the elimination of strength points, elimination of leaders, and control of Aspern and/or Essling. (Exception: The Austrian player wins immediately if Napoleon is a casualty.) The difference in points between the players determines the level of victory. A pyrrhic Austrian victory, Aspern-Essling turned out to be Napoleon's first ever setback in Europe, and the first time the Austrians ever defeated Napoleon in the field of battle.

Mechanics

Designers

Publishers

  • 3W (World Wide Wargames)

Questions and answers

Napoleon and the Archduke Charles: The Battle of Aspern-Essling supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.