
- BGG rank
- BGG #452
- BGG rating
- 7.3
Abyss
- 2–4 players
- 30–60 min
- Complexity 2.3/5
- 2014

2012
Rules assistance for Nautilus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Nautilus is a board game released in 2012 for 2 players, 25 minutes per game, and ages 10 and up. It was designed by Charles Chevallier and its main mechanics are Hand Management.
Take your place alongside Jules Verne's most famous characters – or try to anyway! Captain Nemo is ready to designate a second officer on the Nautilus, and you need to prove your knowledge in five key areas that are dear to the Captain. Over the six rounds of Nautilus, you must take divers to the bottom of five fields of knowledge: Science, Exploration, Navigation, Engineering and War. In each round, five Domain cards are placed face up on the game board, then players take five Diver cards in hand, with values ranging from 1 to 14. At the end of the round, the Diver values played on both sides of the Nautilus determine how the Domain cards are allocated. Special cards grant special abilities to each player. At the end of the game whoever has scored the most points in a field claims that field – and whoever wins a majority of the five fields wins!
Nautilus supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Nautilus is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nautilus for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nautilus has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nautilus belongs to these categories: Card Game, Science Fiction, and Novel-based. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nautilus are: Charles Chevallier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nautilus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.