
- BGG rank
- BGG #4,367
- BGG rating
- 6.7
30 Seconds
- 3–24 players
- 30 min
- Complexity 1.2/5
- 2002

Rules assistance for NE-spelet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
NE-spelet is a board game released in 1999 for 1–6 players, 30–180 minutes per game, and ages 14 and up. It was designed by Göran Tengnäs and Helène Ehriander and its main mechanics are Roll / Spin and Move.
NE-spelet (`the NE game´) is a Swedish trivia game published by Nationalencyklopedin (the Swedish National Encyclopedia). Plays a lot like Trivial Pursuit but with some differences. Players move on the board and answer questions in ten different topics. On the board are ten `topic rooms´ where players receive a plastic `book´ if they answer the question correctly. The winner is the first player to collect all ten books and return to the spot in the middle of the board. To spice things up a little players may use cards. These come in three types: One gives you a clue for your current question, one lets you steal a book from another player, and the third kind lets you choose which book to get when you answer correctly in a topic room. Thus, if you know that History is not for you, than you may win two books in the Biology room and exchange one of them for a History book. The game comes with 8,000 questions on 800 cards. This game is related to Det store norske spillet. Reimplemented as Kunskapsjakten.
NE-spelet supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for NE-spelet is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists NE-spelet for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
NE-spelet has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
NE-spelet belongs to these categories: Trivia. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of NE-spelet are: Göran Tengnäs and Helène Ehriander. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists NE-spelet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.