
- BGG rating
- 8.3
Saga: Aetius & Arthur
- 2–4 players
- Complexity 3.0/5
- 2016

2018
Rules assistance for SAGA Rulebook (2nd Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
SAGA Rulebook (2nd Edition) is a board game released in 2018 for 2–6 players, 40–320 minutes per game, and ages 12 and up. It was designed by Alexandre Buchel and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.
Every age has its heroes, singular men, whose prowess and virtue have raised them above mere mortals, and who have forged their own fates through their determination, courage and strength. Their names have survived the passage of time: King Arthur, William the Conqueror, Achilles, Conan. Whether they were born in popular legend, in the fertile minds of writers, or in the annals of history, they live forever in our collective memory as the most celebrated figures of ages past. However, for each surviving legend, there exist innumerable others still waiting to be written. Thousands of heroes wait to prove themselves on the battlefields, to speak with fire and steel, and to carve their mark on the world around them. With the book in your hands, you have the unique opportunity to take part in the creation of these legends and to see them master their destinies in turn. Your SAGA begins here.......... SAGA is a skirmish game taking place in the heroic ages, whether they are historical, mythological, or sprung from the minds of writers. It brings to life the battles between exceptional warriors - Warlords, who defy their enemies on the battlefieds at the head of their warband. This game puts you at the head of one such warband, made of thirty or so figures, and lead by your heroic alter-ego. Each warband is chosen from among the available SAGA factions and has a specific Battle Board and SAGA dice which grant them particular abilities in battle and reinforce their identity. This book contains SAGAs simple and innovative basic rules. They are easy to learn and illustrated with numerous examples. They apply to all the universes you might explore. These rules are the fruit of years of development and the contributions of a large community that plays SAGA around the globe. Once you have read this book, all that is left for you to do is choose a SAGA Universe from the array available, assemble your figures and write your legend! —description from the publisher Note: This book contains no battleboards or Armies, you have to buy the first supplement for those...
SAGA Rulebook (2nd Edition) supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SAGA Rulebook (2nd Edition) is 40–320 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SAGA Rulebook (2nd Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SAGA Rulebook (2nd Edition) has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SAGA Rulebook (2nd Edition) belongs to these categories: Wargame, Miniatures, and Medieval. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SAGA Rulebook (2nd Edition) are: Alexandre Buchel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SAGA Rulebook (2nd Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.