
- BGG rating
- 8.6
Neon Hope: A Hopeful Cause – Character Expansion
- 1–4 players
- 90–120 min
- 2026

2026
Rules assistance for Neon Hope
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Neon Hope is a board game released in 2026 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Dominik Schönleben and Francesco Grothe and its main mechanics are Variable Player Powers, Storytelling, and Cooperative Game.
Will the tech giants take over? Or is there still hope for an utopian future? In Neon Hope, you have the chance to fight back against cyberpunk’s grim vision of the future. Dystopia seems inevitable, but you can still change the world for the better. Do not lose hope! Set in the not-too-distant future, you and your friends take on the roles of everyday people stumbling into a plot much bigger than you could ever prepare for. This game takes interactive storytelling to the next level, where your decisions will shape a branching narrative. Play your cards right to avert a dystopian future! —description from the publisher
Neon Hope supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Neon Hope is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Neon Hope for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Neon Hope has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Neon Hope belongs to these categories: Card Game, Adventure, and Science Fiction. Its main mechanics are Variable Player Powers, Storytelling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Neon Hope are: Dominik Schönleben and Francesco Grothe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Neon Hope as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.