Neon Hope: Without a Trace – RPG Crossover Episode
BGG rating
8.3

Expansion for Neon Hope

Neon Hope: Without a Trace – RPG Crossover Episode

2026

Rules assistance for Neon Hope: Without a Trace – RPG Crossover Episode

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90–120 min
  • 14+

Rules assistant for Neon Hope: Without a Trace – RPG Crossover Episode

What would you like to know?

Answers come from the official rulebook, with the page to check.

Neon Hope: Without a Trace – RPG Crossover Episode is an expansion for Neon Hope released in 2026 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Francesco Grothe and its main mechanics are Variable Player Powers, Storytelling, and Cooperative Game.

Similar games

About the game

Stand Alone Episode. Four scientists vanished without a trace. Can you find them in time? This episode can either be played stand alone or as a prequel for the NEON HOPE RPG Nowhere to Go setting. Also includes Clue cards that serve as hand-outs for the RPG.

Questions and answers

Neon Hope: Without a Trace – RPG Crossover Episode supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.