
- BGG rank
- BGG #4,099
- BGG rating
- 6.5
Cities: Skylines – The Board Game
- 1–4 players
- 70 min
- Complexity 2.4/5
- 2019

Rules assistance for Neuroshima Hex! 3.0: Dancer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Neuroshima Hex! 3.0: Dancer is an expansion for Neuroshima Hex released in 2012 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Rustan Håkansson and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
The Moloch attack on Omega had unforeseen consequences: Damage to the facility set three strange creatures free. They are the product of a secret genetic research project, code named "Dancer". Now, half-mad and with no control over their instincts, creatures begin fighting for survival in the post-apocaliptic wasteland. The Dancer is a completely new challenge for Neuroshima Hex players. Neuroshima Hex! The Dancer is the second army pack, part of a series of mini game expansions containing one Neuroshima Hex army. The army’s author is one of the game's most hardcore fans, known worlwide for his great fan armies published on BoardGameGeek.com – Rustan Håkansson from Sweden. Dancer was first published as a PDF file on BoardGameGeek and soon became very popular. It is one of the most original and strange designs ever made for Neuroshima Hex. This army has three HQ tiles and no unit tiles at all! All tiles in this army are action tiles (Move, Push back, Battle, etc.).
Neuroshima Hex! 3.0: Dancer supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Neuroshima Hex! 3.0: Dancer is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Neuroshima Hex! 3.0: Dancer for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Neuroshima Hex! 3.0: Dancer has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Neuroshima Hex! 3.0: Dancer belongs to these categories: Fighting, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Neuroshima Hex! 3.0: Dancer are: Rustan Håkansson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Neuroshima Hex! 3.0: Dancer as an expansion for Neuroshima Hex. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Neuroshima Hex to use it. Check that your edition of Neuroshima Hex is compatible, as some expansions were revised between editions.