
- BGG rank
- BGG #2,603
- BGG rating
- 7.2
Monolith Arena
- 2–4 players
- 30–45 min
- Complexity 2.4/5
- 2018

Rules assistance for Neuroshima Hex! 3.0: Mississippi
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Neuroshima Hex! 3.0: Mississippi is an expansion for Neuroshima Hex released in 2014 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Michał Oracz and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
In 2050, the Mississippi River is toxic sewage draining directly from the interior of Moloch. The river and its vicinity hidden in poisonous fumes are known as the Belt of Death or seedbed of mutants. Warriors of the Mississippi, clad in coats and gas masks, diffuse the worst of the diseases and poisons. They are literally immune to everything. Admittedly, they rarely leave their beloved sewage, but when they move their hard asses, you can be sure that they will withstand the contaminations longer than you as they saw practically everything while growing up near that damned river! Neuroshima Hex! Mississippi is the fifth army pack for Neuroshima Hex! This tough, defensive army's main advantage is the ability to massively poison the enemy HQ with venom as well as to thwart the enemy plans. The other advantages are noticeable resistance to attacks and ability to bypass the enemy's defense. The army's disadvantages are low number of Warriors, low mobility, low toughness, as well as a complete lack of armor.
Neuroshima Hex! 3.0: Mississippi supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Neuroshima Hex! 3.0: Mississippi is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Neuroshima Hex! 3.0: Mississippi for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Neuroshima Hex! 3.0: Mississippi has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Neuroshima Hex! 3.0: Mississippi belongs to these categories: Fighting, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Neuroshima Hex! 3.0: Mississippi are: Michał Oracz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Neuroshima Hex! 3.0: Mississippi as an expansion for Neuroshima Hex. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Neuroshima Hex to use it. Check that your edition of Neuroshima Hex is compatible, as some expansions were revised between editions.