Neuroshima Hex! 3.0: Sand Runners
BGG rating
8.0

Expansion for Neuroshima Hex

Neuroshima Hex! 3.0: Sand Runners

2019

Rules assistance for Neuroshima Hex! 3.0: Sand Runners

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 13+
  • Complexity 2.7/5

Rules assistant for Neuroshima Hex! 3.0: Sand Runners

What would you like to know?

Answers come from the official rulebook, with the page to check.

Neuroshima Hex! 3.0: Sand Runners is an expansion for Neuroshima Hex released in 2019 for 1–4 players, 30 minutes per game, and ages 13 and up. It was designed by Michał Walczak and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

Sand Runners are the remaining forces that were once sent to face Moloch at the very beginning... A bunch of nut-cases who lost their minds during that time. They’re loose cannons with a light approach to their life, but don’t let that fool you, they are persistent. Some may think - well, but that’s all? The very moment people believe that they know everything there is to know about them, the most bizarre things happen... things that are unexplainable... The main advantage of this army is its ability to turn off the fundamental board space during the Battle with the use of Sandstorm. Some Sand Runner Warriors have Features like Modules which helps them support each other during Battles. Additionally, the HQ is double-sided, which allows it to eliminate a single, slower threat before it attacks. Their disadvantage is their low starting initiative, and the fact that an unfortunate change of the HQ side may result in the inability to kill adjacent units during the Battle. —description from the publisher

Questions and answers

Neuroshima Hex! 3.0: Sand Runners supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.