Neuroshima Hex! Babel13
BGG rating
7.7

Expansion for Neuroshima Hex

Neuroshima Hex! Babel13

2008

Rules assistance for Neuroshima Hex! Babel13

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 2.7/5

Rules assistant for Neuroshima Hex! Babel13

What would you like to know?

Answers come from the official rulebook, with the page to check.

Neuroshima Hex! Babel13 is an expansion for Neuroshima Hex released in 2008 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Michał Oracz and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

Babel13, an expanded NY military base, has lost contact with its HQ. The lonely defenders must face an enemy they have never seen before: the forces of mutated nature, the Neojungle. The battle for survival begins. Neuroshima Hex! Babel13 is the first Neuroshima Hex! expansion. In this box you'll find two new, unique armies (the heavily armored forces of New York and the Neojungle full of beasts). You'll also get terrain tiles that rebuild and modify the main board, allowing players to play different scenarios. The box also has a two-player campaign titled "Babel13" which allows players to play four closely connected scenarios which resolve in a deadly final game!

Questions and answers

Neuroshima Hex! Babel13 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.