New Amsterdam
BGG rank
BGG #2,967
BGG rating
7.0

New Amsterdam

2012

Rules assistance for New Amsterdam

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for New Amsterdam

What would you like to know?

Answers come from the official rulebook, with the page to check.

New Amsterdam is a board game released in 2012 for 2–5 players, 90 minutes per game, and ages 12 and up. It was designed by Jeffrey D. Allers and its main mechanics are Set Collection, Auction / Bidding, and Area Majority / Influence.

Listen to the story

About the game

Nieuw Amsterdam was founded by the Dutch West Indies Company in order to encourage the lucrative beaver pelt trade with the local Native American hunters along the Hudson River. To establish a trading post there, they needed a town and a fort, which was built on the tip of Manhattan Island. To encourage European patrons – that is, settlers of means or noble birth – to populate the colony, they granted them both land and indentured servants. The patrons became the lords of a new feudal system not unlike that seen in Europe. In Nieuw Amsterdam, players are those patrons, and they bid on action lots in order to build businesses, work land for both food and building materials, compete in elections, ship furs to the Old World, and trade with the Lenape Indians – a process that gets more complicated as players claim more land and push the Lenape camps farther up the Hudson River.

Questions and answers

New Amsterdam supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.