
- BGG rank
- BGG #2,380
- BGG rating
- 7.5
Project: ELITE
- 1–4 players
- 30 min
- Complexity 2.5/5
- 2016

Rules assistance for New Dawn: Bonus Game Material
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
New Dawn: Bonus Game Material is an expansion for New Dawn released in 2014 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Konstantinos Kokkinis and Sotirios Tsantilas and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.
Stretch Rewards for the New Dawn Kickstarter Campaign of July 2014: A First Player Resin Miniature Marker A new race, The Ludons consisting of a player board and 8 Technology cards Pack of 34 Cards (See Note 1) - 1 Spiel 2014 Card - 2 Phase A Economic Facilities - 2 Phase A Scientific Facilities - 2 Phase A Military Facilities - 2 Phase A Hostile Facilities - 2 Phase B Economic Facilities - 2 Phase B Scientific Facilities - 2 Phase B Military Facilities - 2 Phase B Hostile Facilities - 2 Green Base Benefits (See Note 2) - 3 Stations - 3 Alliance Aid Cards - 9 Events Cards Note 1 - The cards have the same expansion code (ND) as the New Dawn Base Game. Note 2 - The Base Benefit Cards have the code for Station (ST) instead of the correct (BB).
New Dawn: Bonus Game Material supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for New Dawn: Bonus Game Material is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists New Dawn: Bonus Game Material for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
New Dawn: Bonus Game Material has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
New Dawn: Bonus Game Material belongs to these categories: Economic, Dice, and Science Fiction. Its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of New Dawn: Bonus Game Material are: Konstantinos Kokkinis and Sotirios Tsantilas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists New Dawn: Bonus Game Material as an expansion for New Dawn. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need New Dawn to use it. Check that your edition of New Dawn is compatible, as some expansions were revised between editions.