
- BGG rank
- BGG #5,435
- BGG rating
- 8.2
Next War: Poland
- 1–2 players
- 120–1200 min
- Complexity 4.3/5
- 2017

Rules assistance for Next War: Series Supplement #4
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Next War: Series Supplement #4 is an expansion for Next War: India-Pakistan released in 2026 for 1–2 players, 240–480 minutes per game, and ages 14 and up. It was designed by Gene Billingsley and Mitchell Land and its main mechanics are Dice Rolling and Hexagon Grid.
This fourth Next War supplement contains the following items: Rules for playing combined games An SOP specifically for Combined Games Rules covering backfitting new or updated Series Rules to previous games or just catching up to changes in Orders of Battles New optional rules including Limited PGMs, Traffic Jams, Unit Morale & Resiliency, and more… A new scenario for Next War: Iran (requiring counters from Next War: Poland and Next War: Vietnam) Two Insurgency scenarios for Next War: Iran One counter sheet containing additional and updated counters including: An Italian AW249 Tejas Mk2 for India Polish AH-64s Indonesian F-15C Additional German F-35As Various additional markers An update SOP for using the Alternate Advanced Game Air System 2.0 rules —description from the publisher
Next War: Series Supplement #4 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Next War: Series Supplement #4 is 240–480 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Next War: Series Supplement #4 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Next War: Series Supplement #4 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Next War: Series Supplement #4 belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Next War: Series Supplement #4 are: Gene Billingsley and Mitchell Land. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Next War: Series Supplement #4 as an expansion for Next War: India-Pakistan. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Next War: India-Pakistan to use it. Check that your edition of Next War: India-Pakistan is compatible, as some expansions were revised between editions.