
- BGG rank
- BGG #11,872
- BGG rating
- 6.1
Soccer Tactics World
- 2 players
- 90 min
- Complexity 1.8/5
- 2006

Rules assistance for Ninja Galaxy: The Ninja Masters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ninja Galaxy: The Ninja Masters is an expansion for Ninja Galaxy released in 2006 for 2–4 players, 30–60 minutes per game, and ages 6 and up. It was designed by Randall Thompson (I) and its main mechanics are Hand Management, Take That, and Player Elimination.
The Ninja Masters expansion to Ninja Galaxy: - Updates some of the base game rules to inject more strategic decision making. - Improves the capabilities of the Ninja Pawns from the base game with special abilities. - Adds one-time-use Ninja Master cards to each faction. These Ninja Masters "transfer" Wisdom, Experience, and Fighting ability into a Ninja Pawn for one action. The new components include updated wooden Ninja Pawns, the Ninja Master cards, and Marking Cards to track hit-point loses.
Ninja Galaxy: The Ninja Masters supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ninja Galaxy: The Ninja Masters is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ninja Galaxy: The Ninja Masters for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ninja Galaxy: The Ninja Masters belongs to these categories: Fighting, Children's Game, and Dice. Its main mechanics are Hand Management, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ninja Galaxy: The Ninja Masters are: Randall Thompson (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ninja Galaxy: The Ninja Masters as an expansion for Ninja Galaxy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ninja Galaxy to use it. Check that your edition of Ninja Galaxy is compatible, as some expansions were revised between editions.