
- BGG rank
- BGG #5,862
- BGG rating
- 6.0
Panic Lab
- 2–10 players
- 10–30 min
- Complexity 1.3/5
- 2012

1997
Rules assistance for No Bluff!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
No Bluff! is a board game released in 1997 for 2–6 players, 15–30 minutes per game, and ages 10 and up. It was designed by Dominique Ehrhard and its main mechanics are Dice Rolling and Memory.
In No Bluff!, first published as Johnny Controletti, players begin with nine money cards totaling $13,000 in various denominations, including two cards worth zero. In turn, players roll a colored die, then offer at least one face-down money card to the player indicated by the roll. That player may either accept the offer or challenge it. After challenging the offer, the player rolls a numbered die. If the number is greater than the amount of money offered, the offering player must add at least one face-down card to the mix and begin the process anew. If the die roll is equal to the money, the offer must be accepted. If the roll is less than the offer, the offering player keeps his money and the challenging player must pay the offering player the amount offered. The first player who reaches $25,000 wins.
No Bluff! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for No Bluff! is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists No Bluff! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
No Bluff! has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
No Bluff! belongs to these categories: Card Game, Bluffing, and Mafia. Its main mechanics are Dice Rolling and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of No Bluff! are: Dominique Ehrhard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists No Bluff! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.