No Good Gremlins
BGG rank
BGG #23,247
BGG rating
6.7

No Good Gremlins

2013

Rules assistance for No Good Gremlins

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 45 min
  • 8+
  • Complexity 1.5/5

For 2 players

Rules assistant for No Good Gremlins

What would you like to know?

Answers come from the official rulebook, with the page to check.

No Good Gremlins is a board game released in 2013 for 2–5 players, 45 minutes per game, and ages 8 and up. It was designed by Nick Hayes and its main mechanics are Hand Management and Push Your Luck.

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About the game

It's Rocket Festival in Junktown! This is the time of year when the mayor awards medals to everyday folks for building and launching rockets using the abundant scrap lying around town. Everyone loves Rocket Festival, but no one loves it more than those hungry little gremlins. That's because there are tons of tasty rockets to munch! As soon as you think you have a prize-winning rocket, a horde of ravenous gremlins just might sweep through and leave you with nothing! So launch those rockets fast, because when the festival ends, whoever has the best medal collection wins! No Good Gremlins is a family card game for two to five players. Use your turn to start construction on new rockets or build up the ones you already have. Completed rockets can be launched for points, but the bigger the rocket, the more points it will earn. Be careful though! The longer you wait to launch a rocket, the greater the chance it will be eaten by gremlins.

Designers

Publishers

  • (Web published)

Questions and answers

No Good Gremlins supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.