
- BGG rank
- BGG #2,574
- BGG rating
- 7.1
Ghosts of Christmas
- 3–4 players
- 40 min
- Complexity 2.3/5
- 2019

2025
Rules assistance for No Loose Ends
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
No Loose Ends is a board game released in 2025 for 2–5 players, 40 minutes per game, and ages 12 and up. It was designed by 新澤 大樹 (Taiki Shinzawa) and its main mechanics are Score-and-Reset Game, Trick-taking, and Predictive Bid.
Crime pays if you’re careful. Still, a bank heist is no easy job. The precious loot is heavily guarded, and each thing you steal leaves a trail of evidence behind. Risk leads to reward if you can cover up the evidence and leave no loose end untied. No Loose Ends is a trick-taking game in which players use cards from their hand to bid, carefully planning their heist. Winning tricks with the right suit or number will cover up the evidence in your bid and earn you points. Uncovered evidence and extra tricks not according to plan will lose you points for leaving loose ends from the robbery. Will you pull off the perfect crime or snitch on your fellow thieves? —description from the publisher
No Loose Ends supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for No Loose Ends is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists No Loose Ends for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
No Loose Ends has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
No Loose Ends belongs to these categories: Card Game. Its main mechanics are Score-and-Reset Game, Trick-taking, and Predictive Bid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of No Loose Ends are: 新澤 大樹 (Taiki Shinzawa). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists No Loose Ends as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.