
- BGG rank
- BGG #664
- BGG rating
- 7.9
Star Wars: Battle of Hoth
- 2–4 players
- 30 min
- Complexity 1.9/5
- 2025

1998
Rules assistance for Noble Armada
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Noble Armada is a board game released in 1998 for 2 players and ages 12 and up. It was designed by Chris Wiese, Bill Bridges, and Ken Lightner and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Noble Armada is a tabletop miniatures game of spaceship combat in the Fading Suns role-playing universe. Players do not have to be familiar with the RPG game in order to play as Noble Armada is designed to be a stand-alone starship combat game. Combat ranges from long distance torpedo strikes to boarding actions with space suited marines. The original boxed game came with rules, large hex play mats and over 30 plastic starships and stands to play the game. Holistic later re-released the game as two separate items: the rules (which includes counters and the other materials (minus ships) necessary to play) AND the spaceship models sold as Ships of the Line.
Noble Armada supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Noble Armada for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Noble Armada has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Noble Armada belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Noble Armada are: Chris Wiese, Bill Bridges, and Ken Lightner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Noble Armada as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.