AeroTech: The BattleTech Game of Fighter Combat
BGG rank
BGG #15,319
BGG rating
6.0

AeroTech: The BattleTech Game of Fighter Combat

1986

Rules assistance for AeroTech: The BattleTech Game of Fighter Combat

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 120 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for AeroTech: The BattleTech Game of Fighter Combat

What would you like to know?

Answers come from the official rulebook, with the page to check.

AeroTech: The BattleTech Game of Fighter Combat is a board game released in 1986 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Jordan Weisman, L. Ross Babcock, III, and Stuart Johnson and its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid.

Expansions

Similar games

About the game

This is the air combat game of the BattleTech series. This game differs from most air combat games in that it happens in outer space so you have to deal with velocity and deltaV instead of simply turning. It is also possible to fly in the atmosphere as well. Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't scary provide you take them in different areas of the craft every time.

Questions and answers

AeroTech: The BattleTech Game of Fighter Combat supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.