Nothing To Declare
BGG rank
BGG #29,306
BGG rating
5.2

Nothing To Declare

2017

Rules assistance for Nothing To Declare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Nothing To Declare

What would you like to know?

Answers come from the official rulebook, with the page to check.

Nothing To Declare is a board game released in 2017 for 2–6 players and ages 8 and up. It was designed by Paul Spencer and its main mechanics are Hand Management, Take That, and Push Your Luck.

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About the game

That feeling when you manage to smuggle that stuffed armadillo wearing a cowboy hat in your baggage past customs to take home and show off to your cousin Danny... In Nothing To Declare, players take on the role of holiday makers returning home, trying to smuggle the weirdest items through customs to impress their family. The game is played across five rounds, with each round representing a different connecting flight. For each flight, the player poses as a stereotypical passenger in order to try to disguise themselves and get the weirdest items through. Nothing To Declare is a light family game that balances luck and strategy. Remember where are the high value items hiding, and plan to play the right passenger card at the right time to maximum effect. Whatever you do, don't reveal an inspection card!

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Designers

Publishers

  • apauling games

Questions and answers

Nothing To Declare supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.